onStateChange(const QVector2D &pos, const QVector2D &speed)=0 (defined in Elve::Movable) | Elve::Movable | [pure virtual] |
point() (defined in Elve::Movable) | Elve::Movable | |
setPoint(Point *m) (defined in Elve::Movable) | Elve::Movable | |
setState(const QVector2D &pos, const QVector2D &speed) (defined in Elve::Movable) | Elve::Movable |