addPoint(const Point *m) (defined in Elve::Gravity) | Elve::Gravity | |
clear() (defined in Elve::Gravity) | Elve::Gravity | |
debug(QPainter *p) const (defined in Elve::Gravity) | Elve::Gravity | |
force(const Point &m) const override (defined in Elve::Gravity) | Elve::Gravity | [virtual] |
Gravity(qreal k) (defined in Elve::Gravity) | Elve::Gravity | |
plainOldGravity(const Point &m) const (defined in Elve::Gravity) | Elve::Gravity | |
quadGravity(const Point &m) const (defined in Elve::Gravity) | Elve::Gravity | |
setK(qreal k) (defined in Elve::Gravity) | Elve::Gravity | |
setQuadTreeBounds(const QRectF bounds) (defined in Elve::Gravity) | Elve::Gravity | |
updateQuadTree() (defined in Elve::Gravity) | Elve::Gravity | |
~Force() (defined in Elve::Force) | Elve::Force | [inline, virtual] |